Category: New Orleans

  • Casino games – from Fracsac

    8 pax showed up and got stronger at the Mothership. Here’s what went down:

    Mosey to the peristyle for a warmup consisting of regular stuff.

    Mosey to the great lawn for some BLIMPS using the corners as the markers. Mosey and lung walks were MoT.

    Partner up and play some casino games. Run to opposite corner, 5 burpees, then back to middle. Share a card number selected with non partner to keep in honest. Add cards together and team closest to 21 w/o going over wins the round and chooses an exercise. 4 rounds total.

    Ring of Fire with squats and ‘mericans

    Finish off with 21s doing LBCs and jump squats.

    CoT

    Coffeteria

    SYITG

  • Dora on the Rocks again – from Kenna Brah

    Warm (In Cadence, except when it isn’t)
    Fwd Arm Circles 20x
    5 Merkins
    Rev Arm Circles 20x
    5 Burpees
    Seal Claps 20 X
    Mtn Man Poopers 10 X
    Imperial Walkers 10x

    Mosey with Rocks to Parking Lot
    Dora – Timer – One Pax runs to Lit Light pole and back, after each set , then advance to next tree
    100 Curls
    100 Rows
    100 OHP
    100 Chest Press

    Semi Coordinated Side Shuffle R/L

    Do a little F3 Lingo talk on Accelerating and measuring against a standard
    Perform 40 hand release merkins within 2 Min is one standard

    One more Dora Rd
    100 BB Situp – Timer is 25 4 CT Flutter Kick with Rock.

    Mosey back to rock pile-
    Ring of fire with Shoulder Taps
    All Gore for way too long, sprint back to “flag”

  • Keeping the Momentum – from Mahatma

    10/17 heard the callout of WarEagle to pax to keep the Momentum of West Metairie area beatdown going. Saw a need to fill the Q – called Minuterice and got his hard commit on my drive home Tue night. Game plan was set in motion to create a beatdown that minimized running yet provided enough cardio to think you did.

    Warm up with
    Scantron x 2
    Windmills
    SSH
    Mnt Man Poopers
    Mnt Climbers
    Shoulder Taps

    Went to the playground
    4 on the bars holding a pull up with chin over the top
    2 did 5 dips
    Rotate through until all completed
    2 rounds

    Mosey to the blocks
    6 stations:
    High Plank
    Jump over burpees
    Low plank
    Jump over burpees
    Straight out curls 25#
    TriCep Extensions 25#
    Rotate through with 5 burpees as the timer
    2 Rounds

    Line up for Indian Run to the theater ramp – pax in the back farmer carry to the front place blocks wide enough for pax line to run through with last pax picking them up running to the front – continue to target location

    Now 5 stations
    Dips
    Box jumps
    Decline Merkins
    Incline Merkins
    Farmer Carry blocks to the top of the ramp and down (timer)

    Rotate through 1 time

    Intro of some new Mary: all below to cadence of different lengths – mainly 2 to 3 reps past the moaning.

    Dr W’s (not new to all)
    Elevated V’s – in the sitting position hands behind head raise legs to touch feet
    Same position – alternate left hand Tks rht foot then flip flop
    Same position raise hands straight over head – bring knees to upward tuck while bring hands down to tap knee
    Kick stand position brings knees up to chest then extend out gas pump to a V

    2 rounds of Indian Push ups with crucible finisher

    Indian block run back

    Repeat Mary from above
    Repeat pull up hang with dips from above

    One round of 3 on 3 block drag

    COT

  • Looked Better on Paper – from Goose

    YHC felt pretty proud of the continued creativity necessary to keep jurps and points rolling after almost three full weeks of beatdowns. And this morning was a particular point of pride because YHC was going to introduce the PAX to a classic routine that was a huge part of YHC’s F3 foundation while also racking up an obscene amount of points. At least, that was the plan.
    Warmup brought a welcomed razzing from YJ (the now-usual absence of he and Dox have made for some unusually quiet warmups). Then, we grabbed coupons out of the truck and made a ring around Enron (at the second sidewalk). He declined to be the center of attention, saying something about his tempo squat form, and we commenced three rounds of jurps. But, since YHC was Q-ing, the whole group had to nurse a rotator cuff injury, so we replaced the 10 groiners with 10 Bonnie Blairs (2:1). It was tough, and it definitely took longer than 10 minutes; a good bit longer.
    YHC took the opportunity to fit in a quarter-mile lap around the building while the anchors finsihed the last round to Pat Benatar’s “We Belong” cranking out of the impeccable sounds of the Oontz. And, we needed to keep half the PAX from building up points while they waited for the rest to finish–especially the ones not on YHC’s team.
    The time had come to share the foundational gift of the Classic Deck of Death. With the dawn of the newer F3 cards with a different exercise on each, the classic routine has fallen deep into the dark middle range of the Exicon. Well, not today! Today each suit represented an exercise, and it would remain that way for the duration–so, only four exercises, and the number on the card drawn would be the number of reps. But, the face cards are bad news–they mean high reps and a harder version of the exercise of their suit. The suits were assigned as follows:

    Hearts: Merkins; Face cards: 20 shoulder-tap merkins
    Clubs: V-ups; Face cards: 20 X-factors (lying spread eagle, hand goes up to meet opposite foot, like a half v-up)
    Spades: Bonnie Blairs; Face cards: 20 Goosies
    Diamonds: Curls (but 2x the rep numbers); Face cards: 40 curls
    All Aces: lap around the building

    You can imagine why YHC would have figured on racking up points, especially since YHC remembers getting almost through an entire deck during beatdowns on the Northshore. But, they didn’t do three rounds of Bonnie Blair Jurpees and a quarter-mile lap before starting. And, somehow it took an average of 30 seconds for each PAX to turn over a card, stare at it like it they were having to decipher some sort of ancient language, read it out to the group, and then half the PAX ask for him repeat it loudly because they couldn’t hear it over Chicago’s “25 or 6 to 4”. So, we only got through about a third of the deck and one other Ace, which brought the total up to a measly half mile.
    Total numbers of reps were:
    -3 jurps
    -71 Merkins
    -59 Bonnie Blairs
    -55 V-ups (2:1 x-factors counted as 1)
    -78 Curls
    And, for those who ran a couple more laps after COT, 1 mile.

    YHC appreciated the PAX’s willingness to push through, especially the Bonnies and Goosies, despite the supposed promise of some fun games of chance. (Instead, they got “Just turn over the next card and we’ll do one of four things.”) Honestly, it’s more interesting when you know you’re gonna get through the whole deck, so the torturous cards are comin’…it’s only a matter of time before your luck runs out.

    Announcements, Animal shirt went to the well-deserving Hypotenuse, whose quiet perseverance is admirable, though YHC looks forward to when he starts slinging witty mud at YJ like the rest of us. America’s Best prayed us out.
    Lastly, it was awesome as YHC was driving out to see more than one of the men accompanying the still recovering Smooth around the civic center as he refused to not complete his mile. Proud to be a part of such an awesome crew!

    SYITG,
    Goose

  • Sua Sponte – from Charmin

    Pax were encouraged to pick their own path, with a reminder that we need to have a count off and disclaimer before and after the workout.

  • Back at it – from Charmin

    After completing the 1st Grow Run and GRE-41 over the weekend, YHC was eager to get back out to the gloom. Thankfully, Hokie reached out to Bolt to HC since YHC needed stretching. Started with mirroring the KnOTters by walking backwards away from them. While they did their own thing, Bolt and Vagabond heard a recounting of the weekend, along with groans from the much needed stretching. Vagabond added his own gassing from time to time.

    Worked our way back to the shovel flag for some COT where YHC asked for prayers as this weekend is the 1 year anniversary of my father’s sudden passing. Glad to be back in the gloom with brothers.

  • “But Wait, There’s More!” by America’s Best – from Yankee Joe

    There was once a time, before all of this handheld, on-demand streaming gluten-free wifi entertainment, a time when men were men, and Boyz II Men, and ABC, BBD (East Coast Family). In these grueling times, if one were to lie sleepless at night, the only solace was whatever happened to be on the TV… which was almost always the Infomercial. A late night beacon through the (brain) fog, the Infomercial beckons: “Give me your clumsy, your stupid, your flummoxed masses…”

    Smooth Operator was already on site as YHC pulled up this morning; this dude never fails to impress with his punctuality, commitment, and demeanor after working 12 hours. Also, in spite of being here first, he doesn’t steal anyone else’s parking spot. The brief parking spot controversy this morning was broken by a shadowy figure emerging from the gloom, cloaked both in darkness and a red hoodie. This was the signal- it was time to begin.

    Warmarama:
    SSH
    Windmills
    Arm circles
    Cherry pickers
    Now, as the chatter rose, a confidential informant (we’ll just call him “Elliot”) murmurs an aside to YHC: when the PAX ups the chatter, it’s time to drop the hammer.

    And so began Warmarama++(AKA ”The Jurp Store Called and They’re Running out of You”):
    23 Tempo squats
    18 or so mtn climbers
    20 tempo merkins
    15 mtn climbers
    Then the rest of the Jurp on your own. (Somewhere around this time Hypotenuse appears, and YHC could go off on a tangent about that here… but we all know tangents never reference Hypotenuses.)

    With the first Jurp completed, it was time to mosey.

    The Thang:
    While actually planning a Thang of completely different proportions for this morning, YHC began to notice that certain Jurpaple exercises were actually contained within other more complicated maneuvers.
    And so, much like the hapless characters in the first half of most “how many times has this happened to you” infomercials, we would go about getting our Jurp points the hard way.

    Let me explain. No, there is too much… let me sum up:

    First, the Jurps. The Jurpee is the OG Granddaddy Longlegs of overdoing it. To this point, there was some sort of objection that “you actually get more points from Jurping than by just doing Burpees,” but luckily, YHC had the mental toughness to block that kind of positivity out. And the PAX completed the buy-in.

    21s (Curls): the bottom half of a curl 7 times, the top half of a curl 7 times, then 7 full curls. Lots of extraneous work for 7 curls. There was a bit of debate over whether ½ curl + ½ curl =1 curl. Ultimately, YHC used his executive “boat captain” power to declare only full curls are full curls. And thus, while a total of 56 additive curls were done, only 28 were scored. And there was much groaning (but not as much as there likely was after that hypotenuse joke).

    NUR one lap

    Breakdancer Merkins: “How many times has this happened to you? You’re trying to Merkin, then one arm shoots up in the air, while the opposite leg flails out in front of you?”
    Dox feigned ignorance, then took it to another level, breakdancing with Merkins in-between. YHC is pretty sure there was even a headspin in there. (Which may be why he blacked out during his performance and has no memory of it).

    Dying Cockroaches: Almost a V-up? Maybe half a V-up, and then another half? Also confusing because no two people do this exercise the same way. In fact, YHC (very awkwardly) demonstrated it, then performed it in a totally different fashion. Either way, you get zero points for whatever bastard child of a V-up this is.

    NUR! Another lap

    WWIII Situps: If you don’t hate these yet, you haven’t done enough of them. Please let YHC know.

    Goosies: Like the old saying goes: “If you wanna get some Bonnie Blair, sometimes you gotta cop a Squat for free.”

    —-End black-and-white portion of the infomercial—

    Thang 1.5 —Welcome to Oz— (the Colorized portion of the infomercial)

    Now it is time to do things the “Easy Way.” YHC offered a brief respite to recount a story… years ago, a friend, frustrated at the supermarket, was cursing at some avocados when suddenly she was approached by a strange woman. “Oh deary, calm yourself…. don’t you know about the ‘Easy Way’?”
    This was one of those seemingly innocuous statements that also sounds a lot like an invitation to join a cult. Other examples include “Come, Sit at the Welcome Table,” and “Free Men’s Workout.”

    For the remainder of the Thang, we will do only what is necessary to garner Jurp points (AKA the Easy Way)

    Now Run! Like normal human persons!

    Burpees! (some far-off mumbling again about total Burpee vs Jurpee efficiency, probably)
    Coupon Curls! YHC has to give credit to Enron for inspiring all the curls in this beatdown… he has done them in such large quantities YHC figured they might be a welcome break. YHC was wrong.

    RUN Again!

    Merkins! Regular ones, where you get points for exactly what you are doing.
    V-ups! Same!

    And, I’m sorry we are out of time.

    Animal was bestowed upon Yankee Joe.

    Dox prayed us out.

    Afterword: “High Impact Men” only begins to describe the members of this PAX. Hope you guys are as motivated by YHC as YHC is by you all. Honored to be a part of the PAX, and so thankful for those who said to YHC that fateful day, “Come, Sit at the Welcome Table”

    SYITG,
    AB

  • Jurp ‘til you Vurp – from Wet Tap

    10/16/23

    Jurp til you Vurp.

    A cool Monday morning had these select few men ready to conquer any obstacle. Most off of the HC’s showed their unwavering dedication to F3 and with the right-on-time showing of Goose, Pope, and SV, YHC and Enron were primed for the show.

    Warma-Rama

    SSH
    HK/BK
    Willie Mayes Hayes
    Arm circles (F/B)
    Cherry Pickers

    Thang1
    Another week has begun and the buy in for a good time is 3 rounds of Jurptaculars.
    For those in a hole and have not read the chatter it goes something like this.
    Each round consists of:
    20 tempo squats
    10 groiners
    20 merkins
    10 groiners
    20 jump squats
    20 LBC
    20 leg raises

    Thang2
    Our typical mile route. An EMOM timer was set to a 5 minute interval. When the clock hits zero a jurp is performed. The jurp is included in the time, and you cannot advance on the mile until the jurp is complete. If the PAX would get a 2 light pole advantage, we’d run back and pick up the 6. The clock started, we Jurped, and the pace was quick. The PAX made rich man’s loop and the 1st jurp hit hard. All in all we had 6 jurps with a 400 yard sprint to beat the clock.
    I had all intentions of leaving this beatdown hurt and unfinished. The likelihood of completing was minimal in my mind. The PAX manned up and pushed.
    We completed the mile with time left over. Enough for a bonus mile. With 6am closing in we managed to finish.
    All in attendance were expecting coupons and random heavy thing. I kind of wished that myself, but points or not, challenging the mind is just as important as the muscle.

    Thanks PAX for the continued motivation!

  • Gameday Training – from Enron

    It has been quite a while since YHC has been able to make it to a Saturday beatdown and even longer since having the opportunity to Q one. Therefore, YHC rolled up a little early to the Peltch to an empty parking lot scattered with shot-gunned Twisted Tea cans from what looked like a wild Friday night. 9 PAX of men pulled in shortly thereafter waiting for training camp to get started. Flag planted, let’s get this thing rolling.
    Warmarama: SSH, IW, Windmills, Self-Love, AC, Cherry Pickers, High Knees, Butt Kicks
    YHC noticed it was eerily silent during the warmup and didn’t know if it was due to the lack of Dox and Tana’s normal chatter, or the fear that was placed on the PAX from Yankee Jeaux’s description of the last “Game of Games” Q in the GroupMe.
    Thang 1: Strength Training
    To be game day ready, YHC described that there are many different forms of preparation that you must put your mind and body through. We would be working our way through each of them to make sure that the PAX was prepared for the main event at the end of today. This started off with some strength training.
    Who doesn’t like medium-roasted Jeaux in the morning? YHC explained the breakdown of what the exercises in the Jurp were for YJ since he has seemingly forgotten the movements since he wrote them down 3 weeks ago.

    20 Tempo Squats
    10 Groiners
    20 Merkins
    10 Groiners
    20 Jump Squats
    20 LBCs
    20 Leg Raises

    Rinse and Repeat

    Thang 2: Endurance Training

    After a quick debate on the best route to get a mile in, and quickly shutting down Wet Tap’s idea, the PAX began a 1-mile Indian run with the last man dropping off for 3 merkins before running to the front to choose his pace.

    Thang 3: Coordination Training
    Moseyed to the previously unused Bocce ball court for a quick game. Thanks to Goose, Pope, and Duke for allowing the use of their family game night set of Bocce Ball.

    Split into teams 1 and 2
    Rules:
    Thow out the “jack”
    Each member throws their Bocce Ball to attempt to get closest to the jack. If that ball ends up closer, the opposing team does 2 Burpees. Alternated teams until each player had thrown their ball. The team with the closest ball at the end was “rewarded” with 5 Merkins, while the losing team did 10 burpees.

    Team 2 had a commanding lead through the entire game and thought we would easily walk away with a victory. Smooth had other plans. On the last shot, he went with the perfectly placed hail Mary of a throw and knocked the Jack, and his ball, out of the cluster of other balls to take the W. Well played sir.

    Thang 4: Mental Training
    Each team lined up facing one another for a quick round of Rock paper scissors.
    The Rules:
    One game of RPS vs. each of the opposing team members
    Round one loser 1, 2=1 Bonnie Blair
    Round 2 loser 2 Bonnie Blairs
    Round 3 loser 3 and so on until all teammates have played each member of the opposing team.

    Thang 5: The main event, Gameday – Frisburpee
    Ultimate Frisbee but on every turnover the team that turned over the frisbee would drop for 2 burpees while the opposing team would do 1 merkin. In the second half this was changed to 2 Bonnie Blairs with 1 squat. Losing team did 5 Burpees per touchdown in the first half and 5 Bonnie Blairs in the second.

    This is what the PAX has been training all day for, the main event. The teams seemed relatively even though YHC was very pleased to see that both the 2.0s were on his team. 2.0 energy has been known to be a large advantage in any endurance, and running, game. This was quickly proved to be correct. After scoring the opening 6 touchdowns, team 2 was dominating the opposition. Jeaux, learned that he had to “sell out” for the frisbee, and with reckless abandon he was quickly diving all over the pitch. Pope was showing off his impressive ups and long arms for grabbing the frisbee. Duke even looked over to YHC and said “ Enron, I really like this game”. With that kind of lead, what is there not to like.
    Not so fast my friend… Team 1 quickly scored a couple TDs towards the end to even the score out (kind of). Time was called and we moseyed to the flag.

    Announcements and Goose Prayed us out. Animal was rewarded to Smooth for his ever continuing strength and drive.

    This was an awesome start to “gameday” and YHC is truly honored to be a part of this PAX and this group of High impact men. Happy to see Goldilox back in the rotation again as well. Thanks to all for making it out.

    SYITG,

    Enron

  • Venti 23285 – from Sea Man

    A wet post cold front morning awaited the Venti as we ventured down the path! Devoid of the usual cast of characters, Moana managed to make the lone angry cycler irascible. In response to “ON YOUR LEFT”, Moana instinctively moved to his left blocking our nemesis incurring his disgust and wrath as he eventually slid by! At the Cooter Brown turn off, Badmoon riddled with guilt from Maria, continued to run, while the rest of us sojourned on to Star Bucks. StarBucks didn’t have any dark brew available but complete indifference and random instagram beverages. Bad Moon joined back up at Audubon and St Charles!