Fantastic Pax of 4 this morning at Granny’s, with temps slightly cooler (but no less humid). Early chatter revolved around vacations, new home projects, and various white powders. There was a tease of a theme, so YHC thought about kid’s games and how we might be able to incorporate into a beatdown to mix things up some.
My head immediately went to “What do I remember doing or saying when I was younger?” Duck Duck Goose is still bouncing around in my brain, Tag is too much running and I didn’t want to be responsible for someone smacking their dome on a metal handrail or column, and Red Red Rover might get one of us killed when JV is sent right over.
Moving on to phrases, “I know you are but what am I?” doesn’t really lend itself to a beatdown easily and “Takes one to know one” will be reserved for Rummel grads (Raider Pride!), but “Today is opposite day” does can be useful, so away we went with reverses and opposites, albeit very limited in creativity.
Up Warm (All IC 10x – 20x)
– Sealjacks
– Windmills
– Air presses
– Toe touches
– SSH
– Imperial walkers
Gnaht (Thang)
Pax moseyed to the tunnel, but upon hearing “reverse”, we put it into reverse gear and back pedaled until YHC called “reverse” again.
At the tunnel, it was 4 rounds of traversing the tunnel, side shuffles up and down, back pedal in the tunnel, with 10 plankjack shoulder taps on one side and 10 Parker Peters on the other.
Mosey back was more of the same “reverse” game, alternating mosey and back pedal until we reached the bus stop, where Pax completed 10 IC Urkins, reversed grip to complete 10 IC freak nastys.
A final mosey to start, where JV’s fright to simple pick between option “A” and “B” reared its head. His choice of A lead to a backwards climb up the pilot house and a backwards walk down, followed by crawl bears from one end of the columns to the other, 10 gas pumps/reverse crunches, and then reverse lunges back and ten more gas pumps. With about 90 seconds left, we planked it up until COT, Name-o-Rama, announcements, and prayer closed us out.
I gave some thought to upping the intensity of the theme by a backwards cadence (think 3…2…1 1!, 3…2…1 2!) but somewhere along the way the Spirit said “you all have enough trouble with cadence regularly, it’s best you keep it simple”.
Thanks to those that joined, it was rather enjoyable and I look forward to expanding the theme on a future beatdown. Now: is that a true statement or a continuation of Opposite Day?
SYITG